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Two weeks and counting

Time for semester number 4... the lead up to that glorious halfway point. Things are definitely spicing up, and I"m hoping my next 5 semesters are much more like this past one (minus the assuredly horrid changes at home). I don't care about my other classes... I wanna make games. I wanna learn about them. I want to learn how I can communicate feelings, thoughts, emotions... without just preaching it. Admittedly, I'm at a distinct distance behind other students in that regard... it's just never been something that I've considered. Maybe it won't be so bad though, seeing as the very idea of using games as storytelling is only so many years old as it is.

Who knows. I'm hoping to pitch the storyweaver concept this semester, unless somebody has something else that thoroughly grabs my interest. The tech projects are fine and all, but really I need something that'd fit in nicely at Slamdance (speaking of which, check out the controversy about the Columbine game going down right now... interesting stuff).

Checking out XNA Game Studio Express... seeing how it works out. I'm sure nobody in the 400 level class is interested in using the somewhat outdated GameX engine. I liked it just fine, but then again I was never before a C++ programmer. Switching over to C# feels like the love child of Java and C++, so whether this is good or bad... guess I'll find out. Problem is I'll need to have other people working with it as well if my concept is chosen.. soo...

Two weeks and counting....

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